Law of Drama

Law of Drama

We, all of us, are a messy mix of virtue and vice. But virtual worlds may lead us to see people through black or white filters. Instead of character flaws, we see demons. Every human being has some goodness inside them. Somewhere. But in the virtual world, we become convinced that we are utterly just, and the other side is mired in evil (or at least incompetence). We do not see our opponents as they are: flawed humans, as imperfect as we are ourselves.

There certainly are people and situations that deserve righteous anger: those who hurt for the sport of it; deceivers and exploiters; and those who engage in destructive behavior and thoughtless self-indulgence that causes harm.

But it seems to me that too many people are addicted to the primitive thrill of drama. They seem to hunger for the battle-lust of explosive anger, or the conspicuous display of woundedness from having been wronged. I won’t deny it: both the anger and the woundedness can feel very satisfying–especially because it seems so clean, when we can’t see the effect of our words in the facial expressions of our target. When we see them only in black and white. When we do not see them as whole, imperfect people.

Speaking for myself, drama bores me. It also makes me a little nauseous. It feeds on emotional energy and I have none to spare. Life is too short to waste one minute of it on such nonsense. My instinct is simply to ignore it, mentally flipping the channel.

I cannot stop anyone from trying to hurt me. I cannot control the behavior of others. I can only control my own. I try to do no harm. If someone claims to have been harmed by me, I try to embrace self-honesty and humility, always allowing for the possibility, however remote, that I might be wrong, and that I might learn something from my opponent. If I have done wrong, I swallow my pride and apologize.

I do believe in standing up for one’s strong convictions. I am not a member of the spineless school of can’t-we-all-just-get-along. If someone is harming me, I will do what is necessary to stop it—which usually means simply walking away. In most cases, fighting back stops nothing. It only prolongs it. If I choose to participate in their negativity, I give it power. If I turn my back on it, it has no power over me. I just turn away, without saying a word… and without giving any ground. I have no time or energy to waste on this crap.

Even when I have been hurt, I resist the temptation to demonize my opponents. As difficult as it might be to imagine, I do my best to assume that they are people of good will, trying their best, as I am, to live lives of integrity. They may be damaged (as I am) or lacking in communication skills (as I am). Their action may have been thoughtless, or misguided. If so, then striking back would solve nothing.

I do not engage in vengeance or payback. I treat everyone with compassion, whether they deserve it or not. When you do a small kindness for someone who hates you, they might spit in your face. But sometimes, a compassionate act, even a small one, is infinitely more powerful than an angry one.

And when I have been hurt, I resist the temptation to wallow in my woundedness. All that usually accomplishes is prolonging the pain and spreading it to innocent bystanders. If someone hurt me intentionally, broadcasting my pain would only encourage them. If the hurt was unintentional, the flaunting of bloodied bandages accomplishes nothing, and risks making me look ridiculous. I know how to cope with my feelings in an adult manner, and then let them go.

At all times, I listen, with an open heart, to the words of others, and to their fear, their wounds, their hopes and desires. I listen for the good in them. And I have never yet failed to find it.

 

This was written originally about political debate. I am republishing it by request in a shorter form.

SOMA: sensual pleasure on Bondage

Friends noticed me in SL a lot more for a few weeks, and I want to share a bit about the project that I just completed there. Stop by the sim Bondage and have a look at SOMA.

SOMA is not easy to describe. They are a group of friends who share an interest in the pleasure of intellect, erotic sensuality, art and myth. At first glance, one may wonder whether it’s a sex club, an art gallery, a dance club or a temple. The answer is yes.

In ancient mythology, Soma was the drink of the gods, the Hindu equivalent of the Greco-Roman ambrosia. It is the elixir that celebrates the divine character of life. SOMA is a group of passionate friends and thoughtful lovers. Or is that lovers of thought? SOMA hosts discussions, dances, art exhibits, erotic parties, rituals, theater, concerts and more. SOMA is a pleasure feast of body, mind and spirit, a celebration of art and sensuality, of wild and tender passions.

SOMA began as one small building on a small parcel, and grew rapidly without much planning. When they finally took over the entire sim, they asked me to come and help them expand in a more thoughtful way. I retained their original Asian building and helped them expand into a large Roman area and a Celtic-themed area featuring a stone circle.

SOMA now has a blog, “Ambrosia” and can be found on Twitter @SomaSecondLife. Inworld, join the group Bondage Soma to receive notices. Below is a quick photo tour of SOMA.

One arrives at a central plaza that leads to all the various venues. Yes, that is an Egyptian god in front of a Roman villa. That type of convergence is typical of SOMA.

Soma Roman Villa

The group enjoys weekly dances in The Pleasure Dome. Love the Alchemy Immortalis “Haute Suite” chairs.

Pleasure Dome

Sculpted deities by the amazing Ryusho Ort are featured in the central plaza.

Soma Statues Hindu Egyptian Gods

Prometheus Theater overlooks the plaza and is a setting for concerts and dramatic productions.

Prometheus Theater overlooks the plaza and is a setting for concerts and dramatic productions

Villa de L’Arte is currently showing the work of the fabulous Bachi Cheng, a successful RL artist whose vibrant, colorful images celebrate life and love.

Villa de L'Arte is currently showing the work of the fabulous Bachi Cheng

A small Roman peristyle garden offers a bit of serenity in a quiet cloister.

A small Roman peristyle garden offers a bit of serenity in a quiet cloister

Artwork and logo by my wonderful friends Stephen Venkman and Seren Dawes.

Artwork and logo by Stephen Venkman and Seren Dawes.

Bacchus Pub, furnished with Max Graf’s excellent Rustica pub set.

Bacchus Pub, Rustica pub

The villa has several nooks and terraces for intimacy and romance.

Soma Romantic Terrace

Flute Alonzo’s furnishings have gorgeous textures and top quality animations.

Soma Flute Alonzo Furnishings

One private room has a Gorean dance pit and a setting for small group gatherings.

Soma Private Room

The sim is named Bondage. That said, it is not primarily a BDSM sim. But there is a small, elegant, intimate dungeon, the Temple of Bondage, well-equipped for sensual bondage play.

Temple of Bondage

The Temple of Bondage has a lovely public room and three private rooms equipped with dozens of the finest BDSM toys from BFE, Deviant, Dictatorshop and Nihil.

Temple of Bondage Dungeon Rooms

The Temple of Zeus and Hera provides a setting for pagan rituals and… well, other things.

Temple of Zeus and Hera

The Serene Meditation Garden is a lovely place for Tai Chi or just sitting, when you need to breathe.

Serene Meditation Garden

This Stone Circle is the setting for a popular weekly discussion group. I landscaped the oak grove around the group’s slightly kludgy standing stones to which they have grown sentimentally attached.

Stone Circle Oak Grove

Other features not pictured here include an elaborate undersea mer garden, tree house, beach house, and Japanese pleasure palace.

Be sure to stop by SOMA on Bondage and partake of its many pleasures.

Chinese Scholars Garden

Moon Gate frames the Tang Dynasty style mansion of the Chinese Scholar's Garden on Qoheleth in Second LifeI keep meaning to post about this project that I did last summer in Second Life. Here it is finally.

My friend Grath Helgerud asked me to build a Chinese Scholar’s Garden for him in Second Life, after seeing an exhibit about these intriguing gardens at the Metropolitan Museum of Art. Without knowing anything at all about what that meant, I accepted the challenge. As I began to research the style, I uncovered a vast new universe of thought that drew me in more deeply as I worked. This is not Chinoiserie — European impressions of China — this is authentic China, a world that fascinates me by being so “other”.

Chinese Scholar’s Gardens are an art form that flourished in China from the 10th-18th centuries. Creating one of these gardens was a favored leisure pursuit of the scholar class, a way to create a spiritual retreat from the pressures of professional life. Complex design principles produced a spiritual retreat within interior courtyards of the scholar’s home.  Waterways are surrounded by carefully arranged rock gardens, trees and plants that all have poetic meaning, forming meticulously composed vistas. Pathways lead one on a journey, drawing you into it more and more deeply, offering interesting views and perspectives at each turn, framed by pavilions, halls, gates and windows.

Song Dynasty style tea house in the Chinese Scholar's Garden on Qoheleth in Second LifeThis was a challenging project because it required me to think in a completely different way. In the Western world we are more accustomed to a house surrounded by a park-like garden; this is a garden surrounded by a house. Architecture and sculpture are important elements; a Chinese garden is “built” as an abstraction and stylization of nature. It wouldn’t do to simply scatter some nice plants and trees around. Mathematical proportions must be precise; plants, rocks and structures have specific meanings and must be selected and placed just so. The end result is an immersion experience that takes you on a journey. Following the asymmetrical garden path, you encounter a variety of spatial connections as you pass from one section to another, being presented with new and pleasing views at every turn.

Everything in the garden has significance; there is meaning attached to every plant, every rock, every shape. It was more than simply a calm place for painting, poetry, calligraphy, study and music. To build a garden, a scholar had to understand fengshui, botany, hydraulics, philosophy, history, literature, poetry and architecture. The garden was considered a measure of his knowledge as well as a showcase of his aesthetic taste.

Meditating at the Water Pavilion in the Chinese Scholar's Garden on Qoheleth in Second LifeI had no such knowledge, of course. I was very fortunate to discover the work of the fabulously talented Ryusho Ort, who immediately impressed me with the beauty, technical virtuosity and authenticity of his Chinese buildings. We started with his Dragon and Phoenix Hall in the Ming dynasty style, and added others in Song and Tang dynasty styles. Ryu coached me along the way, and helped us create a very pleasing retreat.

Even the plantings were a challenge, since the design requires very specific types of plants and trees, not all of which are readily available in Second Life. It took quite awhile to find good quality flowering plum trees, peonies, and grasses. Bamboo, banana and lotus were a little easier, but I never did find the right type of orchid, or the quintessential Taihu rocks.

I was happy, though, to be able to find an excellent family of Mandarin Ducks and multicolored Koi to grace the ponds.

Naturally, spending time in the Chinese Garden required the proper attire! I am pictured here wearing Nicky Ree’s magnificent Phoenix Gown.

You can see the entire set of 16 photos on my Flickr page.

To learn more about Chinese Scholar’s Gardens, I recommend the Wikipedia page as well as this video as a good starting place. The Missouri Botanical Garden has another nice introduction on their website. On the Asian Historical Architecture website you can take in-depth photo tours of some of the famous gardens of Suzhou, China such as the Humble Administrator’s Garden, Mountain Villa with Embracing Beauty, and the Master-of-Nets Garden.

Click here to visit this Chinese Scholar’s Garden in Second Life. Grath has since added a few non-Chinese items, but there are still plenty of places to sit and relax, cuddle or slow dance. It’s a great place to visit for contemplation, meditation or relaxation — just like the originals were.

Lies

Recently I’ve been reflecting on past relationships I have had in virtual worlds. One of the things swirling around in my brain is the subject of honesty. Honesty in relationships is an extremely complicated idea. I’m writing this journal entry mainly for my own sake, to help me get it sorted out in my head.

How many couples say to one another, “Let’s be completely honest”? And how many couples actually are completely honest with each other? Not many, I’m betting.

The truth is that everyone lies. People lie for lots of reasons—some of them good reasons. It would be a mistake to cast all lies in the same light. Some lies are harmless; others are hurtful. Most lies swim in the gray area in between.

Fantasy role-playing could technically be considered a lie. Those of us in virtual worlds adopt an appearance and sometimes a persona that may or may not resemble our “real” selves. We operate under a social contract in which we all agree to suspend our disbelief about this. Some people are better at it than others. Some people look straight past your avatar and only want to know the “real” you. Others easily accept the fantasy avatar you have created. Is fantasy dishonest? Or is it playful?

Beyond fantasy, virtual worlds are a hotbed of deceit. Lying is far too easy. We can cover up where we are, and what we are doing, and with whom. We hide our online status. Knowing that no one can see our location, we feel free to invent stories about where we are. “I’m talking with a friend.” “I’m shopping.” “I’m checking something out.” Or, for total privacy, we just create an alt, and do as we please without detection. I know of at least one person who has a partner, and also a sex alt the partner doesn’t know about. I expect there are thousands of others in exactly the same situation. It almost seems to be the norm in virtual worlds.

Personally, I sometimes lie to preserve my privacy. When writing online profiles I usually say that I live in NYC. I don’t. I live near NYC, and I do spend time there, but I don’t live there. I don’t really want strangers to know where I live. I think that is a fairly smart lie and I doubt many would disagree.

“Privacy lies” happen when someone is pressuring you to reveal something about yourself that is actually none of their business. The response “that’s none of your business” might be counter-productive—it might actually increase your interrogator’s curiosity. Telling them something else may call off their prying. Are “privacy lies” good or bad? Rather than focusing on the morality of the lie, it would be better to examine the thing you are lying about, and decide whether it is hurtful.

That leads me to the “I didn’t want to hurt your feelings” lie. Sometimes this type of lie is actually compassionate, or at least benign, like when he assures her that she doesn’t look fat in those pants. But most of the time it’s bogus. Let’s say he cheats on her, and lies to cover his tracks. She confronts him. He says “I didn’t tell you because I didn’t want to hurt your feelings.” That’s bogus. The lie is not the issue. Clearly he didn’t mind hurting her feelings, because he cheated on her. That is what hurt her. The lie is extra. Lying about it is the secondary issue that piles hurt onto hurt.

What if he’d had the courage to be honest with her long before? What if he’d had the courage to admit that he wasn’t feeling satisfied? That she wasn’t meeting his needs? That something had changed in their relationship, or in him? That type of honesty is extremely difficult. First it requires being honest with yourself. Most of us would rather placate ourselves with lies. “Things are basically fine.” “I do love her.” “I can control myself.” “I can live without it.” “I should be satisfied.” When we can’t even face the truth about ourselves, how can we hope to be honest with anyone else?

The idea of hurting someone we care about is extremely difficult for most of us. He may find it impossible to imagine saying to her, “I’m not satisfied. This relationship is not giving me what I need.” He pictures her ashen face, the hurt and disappointment he sees there, and he just can’t face it. He can’t bear the burden of having to hurt her with the truth. So he lies.

When there is a truth that would hurt our loved one if they knew about it, it’s natural to want to withhold it, or cover it up. The trouble is that this deception almost never works. Not facing a painful truth does not make the painful truth go away. It just sits there, eating away at the relationship and causing damage to both of you. For the sake of not hurting her, he decides to forego his happiness. Does he think she won’t sense that? Does he think that he won’t eventually be compelled toward something outside the relationship that does meet his needs? Does he think that won’t hurt her even more?

Others may feel differently, but speaking for myself, I would choose a painful truth over a comfortable lie every time. Hurt can be healed, but only when it’s faced. If you need something that you can’t get from me, let’s face that together. Give me some credit. If I love you, I want good things for you. I am not so selfish as to demand that you fake it, just so that I can pretend that everything is fine. I know that relationships are not black and white. I know you care about me, and that, at the same time, it’s also true that I cannot meet all your needs. So tell me the truth. Let’s face the next step.

At least, that’s how I’ve always preferred it.

What do you think?

Politics and Drama

It’s an election year again, and I would prefer to hide under a rock for the next year.

No one seems to understand why I hate politics so much. I don’t have strong opinions about very many political issues. I am not particularly loyal to one political party or another. When I tune out of conversations about politics, people tend to assume that I disagree with their views. But that’s not it.

angry emo facePolitical conversation, in this day and age, seems to bring out the absolute worst in almost everyone. I hate politics because I hate what politics does to people. Those with strong opinions tend to listen to popular provocateurs who skillfully tap into base emotions and inflame them. They stir up hatred and convince us that it is righteous anger. They ignite our fears by demonizing our opponents, until we become convinced that we are utterly just and the other side is mired in evil (or at least incompetence). We do not see our opponents as they are. Instead we see the demons that zealots have conjured in our imaginations.

It seems to me, sometimes, that politics is not about examining the issues, but about vanquishing one’s opponents, regardless of the merit of their point of view. The thinking seems to be “my side is always right and your side is always wrong.” Don’t get me wrong: I am not a member of the wishy-washy can’t-we-all-just-get-along school. I do believe in standing up for one’s strong convictions. I also believe in honesty—especially self-honesty—which includes the ability to see the actual merits of issues—and people—independently of my feelings about them. If I have learned nothing else in life, I have come to accept that no one among us is purely good or purely evil. We, all of us, are a messy mix of virtue and vice. Every human being has character flaws, some bigger than others. Every human being also has some goodness inside them. Somewhere. If I can’t see both, then I am not seeing clearly.

These thoughts also relate to the so-called “drama” that seemingly is ever-present in the virtual world. The relative anonymity of our world seems to encourage people to say things they would never dream of saying in “real” life, including bold lies and cruel words for which they never have to take responsibility. It also tempts us to leap to conclusions; when we can’t see others face to face, our unconscious tends to fill in blanks with assumptions that may or may not be justified. Furthermore, in the online world our emotions tend to be magnified. All of this creates a recipe for hurt feelings, deception and misunderstanding.

Speaking for myself, drama bores me. It also makes me a little nauseous. It feeds on emotional energy and I have none to spare. Life is too short to waste one minute of it on such nonsense. Just as with political debate, in the presence of drama my instinct is simply to ignore it, mentally flipping the channel.

There certainly are people and situations that deserve anger: the bullies and those who hurt for the sport of it, deceivers and exploiters, those who engage in destructive behavior and thoughtless self-indulgence that causes harm. As I said, I do believe in standing up for myself; I am no mild-mannered pushover. I will protect myself and those I love, and will not submit to such treatment.

But it seems to me that too many people are addicted to the primitive thrill of drama. They seem to hunger for the battle-lust of explosive anger, or the conspicuous display of woundedness from having been wronged. I won’t deny it: such things can feel very satisfying—especially because it seems so clean, when we can’t see the effect of our words in the facial expressions of our target.

As for me, I have chosen a different approach.

I cannot stop anyone from trying to hurt me. I cannot control the behavior of others. I can only control my own. I try to do no harm. If someone claims to have been harmed by me, I try to embrace self-honesty and humility, always allowing for the possibility, however remote, that I might be wrong, and that I might learn something from my opponent. If I have done wrong, I swallow my pride and apologize.

If someone is harming me, I will do what is necessary to stop it—which usually means simply walking away. In most cases, fighting back stops nothing. It only prolongs it. If I choose to participate in their negativity, I give it power. If I turn my back on it, it has no power over me. I just turn away, without saying a word… and without giving any ground.

Even when I have been hurt, I resist the temptation to demonize my opponents. As difficult as it might be to imagine, I do my best to assume that they are people of good will, trying their best, as I am, to live lives of integrity. They may be damaged (as I am) or lacking in communication skills. Their action may have been thoughtless, or misguided. If so, then striking back would solve nothing.

I do not engage in vengeance or payback. I treat everyone with compassion whether they deserve it or not. When you do a small kindness for someone who hates you, they might spit in your face. But sometimes, a compassionate act, even a small one, is infinitely more powerful than an angry one.

And when I have been hurt, I resist the temptation to wallow in my woundedness. All that usually accomplishes is prolonging the pain and spreading it to innocent bystanders. If someone hurt me intentionally, broadcasting my pain would only encourage them. If the hurt was unintentional, the flaunting of bloodied bandages accomplishes nothing. I know how to cope with my feelings in an adult manner, and then let them go.

At all times, I listen, with an open heart, to the words of others, and to their fear, their wounds, their hopes and desires. I listen for the good in them. And I have never yet failed to find it.

Top Quality Creators Who License for Other Grids

In my last post I discussed new opportunities for Opensimulator builders to obtain high-quality textures and sculpts from SL artists who are willing to license their products for Opensimulator virtual worlds.

In this post, I’d like to applaud some of the cooperating artists. Below I have listed some of Second Life’s top creators of high-end textures and/or sculpts who offer “other grid” licenses. I encourage you to support these artists by buying their products, so that they will be encouraged to continue to support OpenSim builders and help us improve the quality of our life here.

Note that in some cases, their products are sold only in SL or on the SL Marketplace, so you would need a Second Life account to receive delivery of the product or to contact the artist. Even if you are not currently active in Second Life, you might consider keeping an account there just for this purpose. One of my friends thinks of it like this: he lives in the suburbs, and occasionally visits the big city for a shopping trip!

TOP QUALITY CREATORS OF TEXTURES AND SCULPTS WHO LICENSE FOR OTHER GRIDS

Please suggest any other premium content creators you’ve worked with who license for Opensimulator.

Studio Skye – Alex Bader. Alex has just started making his outstanding textures available for download from his website. No Second Life account needed. http://www.studio-skye.com

Primmersive Designworks / E&D Engineering – Eryn Republic, Texture Engineer. Excellent, hyper-realistic textures, emphasis on postmodern, dystopian, industrial. Custom design available. Contact them for licensing info. https://marketplace.secondlife.com/stores/21145  (Second Life account required to receive delivery)

TRU Textures Ltd. – LillyBeth Filth (Elizabeth Gallagher) Extensive selection of quality textures available for download from website. No Second Life account needed. http://www.texturesrus.net/

Anthonys Republic. High quality sculpts. Choose between one-time license covering all products, or pay as you go. https://marketplace.secondlife.com/stores/22444 (Second Life account required to receive delivery)

Twisted Thorn Textures – Nighty Goodspeed. Only a small selection available on Marketplace; see SL in-world store for much more. Choose between one-time other-grid license covering all products, or pay as you go. https://marketplace.secondlife.com/stores/5019 (Second Life account required to receive delivery)

Door and Texture Store – VonGklugelstein Alter. Really useful materials for creating buildings. Contact VonGklugelstein Alter in SL for licensing info. https://marketplace.secondlife.com/stores/21912  (Second Life account required to receive delivery)

Panther 3D – Adaarye Shikami. Some textures available in SL at Twisted Thorn. Contact Adaarye Shikami for licensing info. https://marketplace.secondlife.com/stores/9149  (Second Life account required to receive delivery)

Jubjubs Stuff – Jubjub Forder. Several highly useful sculpts. Contact Jubjub Forder for licensing info. https://marketplace.secondlife.com/stores/15290  (Second Life account required to receive delivery)

Svo Michalak. Very nice sculpts of useful landscaping, food, tools and assorted other objects. He told me once that other-grid licensing is assumed for all his products however I would suggest that you contact him yourself to make sure. https://marketplace.secondlife.com/stores/18128  (Second Life account required to receive delivery)

FUD – Happyholly Grigges. Some good trees and other items. Contact Happyholly Grigges for licensing info. https://marketplace.secondlife.com/stores/8976 (Second Life account required to receive delivery)

CFD Cloud Factory Designs – Areku Shirakawa. Furniture sculpts. Contact Areku Shirakawa for licensing info.  https://marketplace.secondlife.com/stores/15366 (Second Life account required to receive delivery)

FLECHA – Flecha Warwillow. Contact Flecha Warwillow for licensing info.  https://marketplace.secondlife.com/stores/52128  (Second Life account required to receive delivery)

S.Town Sculpties – CrashOV Uladstron. Contact CrashOV Uladstron for licensing info. https://marketplace.secondlife.com/stores/39126   (Second Life account required to receive delivery)

Please suggest any other premium content creators you’ve worked with who license for Opensimulator.

True power

Virtual worlds have opened a door to BDSM for many people, allowing them to explore their curiosity about it in a fantasy environment. People who would never do so in “real” life can try on handcuffs, be chained and bound, and even submit to a Dominant, all without the risk of physical injury or social stigma. The wild popularity of BDSM in virtual worlds like Second Life and OpenSim attests to its genuine appeal in the sexual imagination.

But while casual dabbling in BDSM is safe and easy in virtual worlds, this very ease can be problematic. Those who have only experienced Domination and submission (D/s) in virtual worlds often think their experience and comprehension is complete. To be fair, I think some do develop a deep understanding; and the experience can be legitimate and worthwhile even for those who only get a glimpse of their own hidden desires, without fully exploring them.

Sadly, while virtual BDSM may be physically safe, I have seen far too many inhabitants of virtual worlds cause real-world emotional damage because they have no real idea what D/s is, or what it requires of them. It’s true that there is no one “right way” to do D/s. My Master and I practice an all-or-nothing form of D/s called TPE (Total Power Exchange), but even casual dabbling in D/s is not intrinsically wrong when it brings pleasure to all those involved. Unfortunately, too often it does not.

I’m not going to discuss the abusive sexual predators that lure women by claiming to be “Masters,” and then take advantage of them while ignoring a Dominant’s responsibilities. Much has been written of this elsewhere. In my case, I am fortunate to have a genuine Master who knows what he is doing, a good and loving man who takes his responsibilities seriously and who has the training, good character, compassion and strength to be a skilled Dominant.

Instead, I’d like to reflect on women I have met who call themselves submissives, but who are only posing. Bogus submissives have only their own self-interest in mind; they manipulate others and take advantage of them for their own agenda. They cause just as much emotional damage as bogus Masters. They are a special breed of sexual predator.

The dabblers who call themselves submissives usually have no idea what submission involves.

If you enjoy being restrained during sex… you are not necessarily submissive.

If you are attracted to a strong-willed man… you are not necessarily submissive.

If you wear a collar and know how to nadu… you are not necessarily submissive.

If you always do what everyone tells you to do… you are not necessarily submissive.

If you cooperate with a Master because you have no choice… you are not necessarily a submissive.

If you allow a Master to do only what you want him to do… you probably are not submissive.

If you tell a Master only what you think will get you laid… you probably are not submissive.

If you think you could roleplay as submissive sometimes… you probably are not submissive.

What are the differences between a bogus submissive and a genuine one? To me, the difference is a matter of character and nature. Some people play a submissive role. But some of us find that submission reveals our truest selves, our deepest, most authentic nature. Submission isn’t about what we do. Submission is about who we are.

Does the idea of surrendering complete control of yourself to a trusted Master thrill you? Does the excitement increase the more you surrender? Are you turned on by the thought of permanently abandoning your will to his? If so, then you probably are a submissive.

On the other hand, if it fills you with dread and suspicion, you probably are not a submissive.

The acid test comes the first time the Master directs you to do something you really don’t want to do. Many women are willing to play a submissive role temporarily—as long as she trusts that the Master will do exactly what she wants him to do to please her. There is nothing wrong with that. But it isn’t submission, it’s just cooperation. True submission is complete surrender. Of course you want pleasure, and a good Master wants that for you. But TPE submission means completely letting go of your own will, and trusting him, without setting your own pleasure as a condition. For a true submissive, that very act of surrender is the pleasure—that intoxicating rush of letting go and giving yourself to him.

You may think it sounds passive and easy to surrender your will. Power exchange is far from easy. It is a conscious choice you must make, over and over again, that requires a great deal of courage and inner strength. Saying yes to him means that you must be strong enough to say no to everyone else, including yourself. True submission means having true power, and then giving it away. You must own your own power, before you can give it away.

You may be able to deceive him, to play along and make him think you are surrendering, while in reality you hold on to your own power. That’s why I mentioned character. You know if you are not being honest. And eventually it will come out. If you are willing to lie to your Master, that is a matter of character. If you know you aren’t a true submissive, if you basically just want him to be your lover on your own terms, and yet you play the part of a true submissive—you are living a lie. You may in fact be a sexual predator. You risk causing emotional damage, whether you mean to or not.

If my description of total submission doesn’t appeal to you, there is no fault in it. It’s not a bad thing to admit that you like to role play as a submissive occasionally, but that you are not really cut out to be an authentic, 24/7 TPE submissive. I encourage you to enjoy dabbling in BDSM, and to take and give pleasure where you can.

But if you know this about yourself, do not try to hide it. If you are not a true submissive, do not try to pass yourself off as one.

In recent months, I have watched more than one bogus submissive wreak havoc in the lives of people I love. With only her own pleasure in mind, she accepted a collar and the loving care and protection of a Master. Thinking only of what was in it for her, she mouthed the words “yes Master” without revealing what she was thinking: “…as long as it’s convenient for me.”

She didn’t want a Master; she just wanted a lover.

She did whatever it took to lure him into a relationship under false pretenses.

She played the role, like a game, taking what she could get.

She let him love her, as long as it was convenient.

And when it came time to live up to her promise, she deserted him and broke his heart.

She damaged us, too. The betrayals cut like a knife through the community of family and friends who supported our beloved Master and friend. We agonized with him, hurt for him, dropped everything to stand by him when he needed us. We, too, suffered, as his open and generous spirit shuttered tight, his trust broken.

But the bogus submissive never stopped to think of what her lie would do to us, or even to him. She never considered the pain she caused. She thought only of herself.

She left in a whirlwind of drama that she created, a smokescreen with which she attempted to veil her deception. She did not have the strength of character to say, “I’m sorry. I thought I was cut out for this, but I’m not.” Instead, she invented some bogus reason to make it seem that she was not at fault. But she fooled no one, except perhaps herself.

I have seen this scenario play out more than once in recent months. My motivation in writing this post is not to claim “I’m a true submissive and you’re not.” It is, rather, a cry of resentment that the dishonesty of bogus submissives hurts me and my loved ones.

Victorian store: a Painted Lady

I decided to try Victorian…! We wanted to make our new shopping area reminiscent of New Hope, PA and other small towns where the original Victorian houses have been converted to funky, eclectic shops. I made most of them fairly simple, but on this one, I got inspired to go full tilt. As they say, if you stood still for 5 minutes, the Victorians would try to decorate you… so the last thing a Victorian house should be is simple!

It’s loaded with highly detailed authentic features, including a wraparound porch, turret tower, sculpted balustrades and spandrels, fretwork, decorative shingles and “Stick” detail. The interior was painstakingly textured to match the Victorian styling. The double hung windows even work!

I took my inspiration from various Queen Anne style houses in New England, and the famous “Painted Ladies” of San Francisco. I had a lot of fun researching the style, and planning the materials.

This is one of those “only in OpenSim” builds at 985 prims (no problem, we’ve got plenty more). A residential version will be forthcoming soon, with authentically styled interior. I might try to do a somewhat less primmy version for SL.

The store is offered rent-free. Land ownership is included, also free. We want to encourage content creators to share their creations with our residents by offering them free space to do it. If you’d like to move in, contact Walter Balazic or Camryn Darkstone inworld in OSgrid.

Come see it on the Littlefield NE sim in OSgrid.

See more of Littlefield at our Flickr page.

In Remembrance 9/11

9/11 memorial in Littlefield

To commemorate the 10th anniversary of September 11, 2001 I built this replica of the 9/11 Memorial in NYC that opened today.

Members of the Littlefield community gathered here at 8:46 a.m. to be with each other, and remember and reflect together.

9/11 memorial in Littlefield

Death is not extinguishing the light.
It is putting out the lamp
because the dawn has come.

–Tagore

The Backwoods Cabin

It has been awhile since I posted. I want to put up photos of some new things from the other grid, and of course the Chinese Garden. But first, I will just take a moment to share a quick skybox I did for some friends. The assignment was to create a backwoods cabin with a certain… um… atmosphere that tells a story. Let me explain… (click thumbnails for larger photos)

You’re hiking in the wilderness, two days’ walk from the nearest road, when you stray from the trail. You try to You stumble into a clearing, where you see a small, run-down shack.make your way back, but the forest only gets thicker. You start to wonder just how lost you are, as night begins to fall. Suddenly you stumble into a clearing, where you see a small, run-down shack. Hidden in the deep woods, nearly obscured by tall grass, it’s unlikely that anyone would know it was there unless they were looking for it. At first, you think it must be an abandoned hunting cabin. But there is a thin wisp of smoke rising from the chimney, and a faint flicker of firelight warming the windows. Someone has been here recently. But who would live in such a remote place?

Something tells you that you should just leave, but your curiosity gets the better of you. You walk up the rickety front steps onto the porch. You hesitate a moment, but then you knock. The heavy wooden door swings open with a creak. You call out, but there is no answer. Stepping inside cautiously, you find yourself in a small kitchen. The furnishings are spare; you realize that this place is so far from civilization that any supplies would have to be packed in on foot. The old fashioned hand pump at the sink, the kerosene lantern and the pot-bellied wood stove tell you that this cabin is way off the grid. Still, there are neat stacks of cans and sacks of food, and a few simple, clean dishes. Someone is definitely living here.

The warm glow of a crackling fire in the large stone fireplace draws you further inside the small cabin. The sparse decor is limited to a few well worn rugs, an old armchair, solid woven curtains, and… That’s when you are startled to see the block and tackle hanging from the massive beam overhead. The heavy equipment looks out of place in this tranquil setting. What could the cabin’s occupant need to hoist? Beneath, metal cleats are bolted to the floor. Nearby, an odd-looking wooden crate with doors stands in the corner; a tattered blanket lies rumpled inside, and an empty old bottle is on the floor beside it. So very strange… What goes on inside this dark little cabin?

Certain now that you are alone in the remote backwoods cabin, you slowly open the single bedroom door and peer inside. At first glance, it seems spartan but normal. Illuminated by the glow from two old fashioned oil lamps, a soft brown blanket is draped over a worn but clean mattress on a sturdy steel frame. It’s only when you notice the objects on the dresser that it all begins to sink in. A coil of rope. A tube of some substance. A black scarf. A glint of metal in the open drawer… was that a knife? Handcuffs? A chill runs down your spine. It’s time to get out of here.

You race down the path, away from the creepy cabin and into the darkening night. The tall pines that just a few moments ago towered with majestic beauty now seem to hover threateningly, concealing dark secrets. You wonder how you will ever find the trail again, to take you away from this place. Through the trees, you see a waterfall, and you rush toward its cleansing sound.

Water cascades down the granite cliff in sparkling streams. The natural beauty, hidden here in the wilderness, leaves you awestruck, in such contrast to the dark scene you just witnessed. Then you see her. A young woman, quite naked, is bathing in the pool at the base of the waterfall. Her long blonde hair and wet skin glisten in the moonlit night. You can’t help but stare; she is beautiful, and splashes in the water as if she had no cares. But you see the rope knotted tightly around her delicate wrists. Images flash before your eyes: the ropes tied to the rafters… the crate… they must be meant for this beautiful captive. Yet something is strange; if she is a prisoner, why does she seem so content? Where is her captor? You wonder, but realize, then, that this story, whatever it is, is not for you to know. Silently, without disturbing the girl, you turn and leave, to trace your path back to the world.

About the build: This was wicked fun to do. I completed this entire build in less than two hours, using a cabin I’d made before, and the wonderful Wild Mountain Pine materials from Heart Botanicals. The whole landscape, on a 100mx100m platform, consists of pre-made arrangementsmatching grasses, and off-sim islands (which work great as a surround for a skybox/platform) and it was done in minutes. For the scripted furniture that needed to have… er… certain animations, a little astute shopping led us to Dirty Deeds and then to the block and tackle which is the inspired work of Britt Halberstam. I built a few things, then completed the environment with atmosphere pieces from Rustica, Alchemy Immortalis, Dutchie and Shade. Two hours of dark fun! It may have been quick to build, but the owners have many hours of rich RP to look forward to…